Status:Unknown
Graduation project
Oct 2023 - Jun 2024
-
Supinfogame RUBIKA
-
Valenciennes, FRANCE
Project informations
Game genre | Plateform | Engine | Team Size | Role(s) |
---|---|---|---|---|
A-RPG | PC | Unity | 12 | Producer/System and Level Designer |
[W.I.P.] Project ends on June 2024
Status: Unknown is an A-RPG where you can fully customize your equipment with modules you loot, to fight a disturbing alien invasion inside a cruise spaceship wreck.
The project is made in Unity with a team of 12 people, as our Master's degree graduation project.
As the System designer of the project, I am working on the equipment customization system, based on chain effects. I am also responsible for the content creation and balancing of the system, and the level design of the prototype.
As the project manager, I am also managing the different poles (Art, Dev, and Design). Then I have to monitor the global communication, set up milestones, and plan the different moments of the game development.
Achievements
- Conception of the USP system: equipment customization based on fully modifiable effects chains.
- Balancing
- Content Design: Weapons, Items for equipment customization
- Project management: communication, planning, managing external Sound Designers
- Level Design: benchmarking, conception, integration, testing, prototyping of minor gameplay features