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 About me 

Video games and their creation have been passions of mine since childhood. From 2019 onwards, I've been studying the art of Game Design at Supinfogame Rubika in order to make my dream of contributing to the medium and sharing my passion for it a reality. Versatile and curious, I seek to create the experiences that will inspire the players of tomorrow, just like I was inspired as a child.

My skills

Conception and Documentation

Gameplay, Systems, Content...
I bring new ideas and share them with a team, keeping in mind our intentions.

Analysis

Genre analysis and Game Design review, I am able to analyse games to find rules in purpose to improve my design.

Prototyping

In C# in Unity, or with Unreal Blueprints,
I can prototype my ideas to ensure they are valuable.

Sound Design

As a hobby, I create sounds effects and musics as placeholders. 

Level Design / Integration

From initial intentions to schematization and blocking, I am able to bring my levels to life. 

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